Tag Archive for kirby

SMYN Ultimate | Episode 5: Team Four Character Updates

character updates

Your weekly weekend podcasting source recaps the biggest news in anticipation of Super Smash Bros. Ultimate – Youko returns with Super, TonyTH, and our guest Grant Smith (MasterWGS) to discuss the four character updates of the week, a Nintendo Direct with Mother 3D rumor, Smash Bros. as a “happy accident,” Jun Senoue rocks a Mega Man 4 medley, the Alolan Raichu Pokéball update rounds up this week’s Smash Blog updates, and questions from DVDSmith and Zenjestr about changing movesets for more game references and the character reveal that would make us lose our mind

-OUTLINE-

(2:45) CATCHING UP WITH MASTERWGS
• (2:48) What’s new with Grant
• (3:28) Favorite games played since SMYN
• (4:54) Thoughts on Icons: Combat Arena

(7:22) QUICK HITS
• (8:30) Sakurai Special Interview
• (10:59) Bill Trinen says Smash Bros. wasn’t a “happy accident”

(15:58) RUMOR CENTRAL
• (16:04) Nintendo Direct rumor includes King K. Rool and Dixie Kong

(20:29) SMASH BLOG UPDATES
• (21:04) Marth
• (25:19) Kirby
• (29:11) Mega Man 4 Medley
• (32:54) Alolan Raichu
• (35:16) Mega Man
• (40:33) Pit

(46:45) MAILTIME
• (46:59) DVDSmith: “There’s been a lot of talk about characters’ movesets changing or not changing (mainly in SSBU around Ganondorf and the appearance of his sword). Would you rather your main got an entirely new moveset that was more referential to their original games (like giving Luigi his Poltergust), or would you rather keep the same moveset from previous Smash games with minimal changes, to keep continuity between the titles and so you don’t have to relearn your main? Personally, I’m in favor of new movesets because it will add more originality and reduce the number of non-Echo fighter “clones” (for example, giving Young Link a moveset based entirely around the masks from Majora’s Mask, to differentiate him from Toon Link), but I’m interested to hear your thoughts.”
• (55:10) Zenjestr: “What character reveal would make you absolutely lose your mind? Think D1’s reaction to Snake coming back.”

(1:00:28) OUTRO
Youko on TwitterThe PowerSwitch
Super on Twitter
TonyTH on Twitter
Grant on TwitterTFS GamingGrant on Twitch
Show Me Your News on TwitterSMYN Discord

SMYN: Smash Bros. Direct Analysis

Youko, Super, TonyTH, and RobJoe break down the excellent 40-minute Nintendo Direct about Super Smash Bros. for Wii U/3DS. It is highly recommended that you watch the Direct before listening/viewing this podcast. Also, the video version of this podcast is a better experience than the audio, with embedded video contributing to our analysis. We leave no stone unturned in this two-hour Smash Bros. extravaganza!

Watch this episode in video form (or download the audio at the bottom)

-OUTLINE-

Release Date
— 3DS: Summer 2014, Wii U: Winter 2014
Technical Tidbits
— FPS, Music
Stages
— 3DS, Wii U, Bosses
Online Multiplayer
— For Fun/Glory, Final Destinations, Global Smash Power
Items
Assist Trophies
Pokéballs
Returning Fighters
— Samus, Zero Suit Samus, Zelda, Sheik, Kirby, Dedede, Lucario, Pikmin & Olimar, Pit, Yoshi
New Fighters
— Rosalina & Luma, Little Mac, Villager, Mega Man, Wii Fit Trainers
Mysterious/Customizable Special Moves
Smash Run
Challengers Approaching
— Charizard, Greninja