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(09-14-2009 08:21 PM)TheCremator Wrote: [ -> ]Reposted.

(09-07-2009 07:29 PM)TheCremator Wrote: [ -> ]Duh.

Sorry Fangz, no more Roy with black hair. XD

...I'm not spriting that.
Mine's a person, so spriting mine should be easy.
I also want ANY input you guys might have. I have a basic idea of how I want things to go, (Thanks Cyberlink for the plot) but anything you guys want from what your character is (magic, combat, etc.) to easter eggs you want to see is helpfull.

And also it seems I have my first snag......
Right now I cant figure out how to make a "pokemon box" system without restting character levels. Working on it now....
*takes notes for Zero2D*
(09-17-2009 02:04 PM)Master of Fossils Wrote: [ -> ]I also want ANY input you guys might have. I have a basic idea of how I want things to go, (Thanks Cyberlink for the plot) but anything you guys want from what your character is (magic, combat, etc.) to easter eggs you want to see is helpfull.

And also it seems I have my first snag......
Right now I cant figure out how to make a "pokemon box" system without restting character levels. Working on it now....

I imagine it's for customizing your party. As a means of solving it, why not limit the actual roster of party members, perhaps to just the people I had included in the original screenplay, then include other people as summons/items/powerups.
Wait...I'm in this too, right? [Image: PuppyEyesbyEmotikonz.gif]
(09-18-2009 05:31 PM)CyberLink420 Wrote: [ -> ]
(09-17-2009 02:04 PM)Master of Fossils Wrote: [ -> ]I also want ANY input you guys might have. I have a basic idea of how I want things to go, (Thanks Cyberlink for the plot) but anything you guys want from what your character is (magic, combat, etc.) to easter eggs you want to see is helpfull.

And also it seems I have my first snag......
Right now I cant figure out how to make a "pokemon box" system without restting character levels. Working on it now....

I imagine it's for customizing your party. As a means of solving it, why not limit the actual roster of party members, perhaps to just the people I had included in the original screenplay, then include other people as summons/items/powerups.

Possible but I did alter the plot a little bit to better suit game format and that wouldn't work with what I did. Sad (I can pm you the details if you want.)

It seems though I might have found away around it. When you "get rid of a character" you get a certain amount of "token" items that cannot be used based on what level he/she is. When you "get the character back" you lose the items but your character grows to that many levels. I'm going to try and get it to work soon.

And yes, Moptop, right now you are in the game as a playable character.
Will this be hosted in flash on newgrounds or our homepage or what?
Not sure what yet. Really I'm just trying to complete it first.
I say Newgrounds if it works. But if it is too much of a problem, then put it on our homepage. Unless that is hard too. Whatever works.

@Fossils: YAY! THANKS!
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